Work in progress
Summary
I will describe how you can serialize HoloLens 2 anchors. This data can then be used to import and export the data. This allows you to persist the data either locally on a single HoloLens or to share the anchors between multiple devices.
Requirements
- Unity 2020+
- OpenXR plugin
- ARFoundation
- HoloLens 2
- HoloLens 1 does not support OpenXR, but the old method should still work with unity 2019.